.                                                             X
2025







Immersive Interactive Installation (biofeedback sensors, XR projection, mirrored sculptures, quad sound), approx. 8 m diameter Courtesy of the artists and supported by 0xCollection & BINÁLÉ X is an ambitious fusion of art and science. Inspired by physicist Roger Penrose’s controversial theory that human consciousness may arise from quantum processes in the brain—the Orch OR theory, co-developed with Stuart Hameroff—the installation invites participants to literally become part of the artwork by lying down. Viewers recline on a custom-built bed equipped with sensors that monitor heart rate, breathing, and body temperature. These biometric signals drive real-time animations projected onto towering, wing-like screens overhead.

As the participant’s vital rhythms fluctuate, so too do the swirling visuals and enveloping soundscape—an emotive minimalist drone composed by Mákó that dynamically responds to the live data. At the center of the space, an eight-meter mirrored disc anchors a lattice of transparent LED panels, robotic lights, and haze—technologies more commonly seen on concert stages, here reimagined for introspection.

By merging quantum theory, personal biofeedback, and generative art, X transforms consciousness from an abstract idea into a personalized audiovisual experience. The title itself evokes the unknown variable—historically a mark of identity and a symbol of mystery. Each visitor’s encounter is unique —a fleeting self-portrait rendered in light and sound by their inner workings. In aligning human biological data with a responsive environment, the trio offers a poignant reflection on the theme of BINÁLÉ: even in an age of high technology, art’s essence may lie in re-centering the individual, reminding us that our inner worlds cannot be fully computed or commodified.

Video artist Gábor Kitzinger, digital creator András László Nagy, composer Rozi Mákó, and cultural producer Viola Lukács join forces to craft deeply immersive multimedia experiences. Each brings a distinct expertise—Kitzinger’s background in large-scale architectural projection mapping and abstract 3D animation, Nagy’s in audio engineering and visual programming, Mákó’s in experimental music composition, and Lukács’s in conception and production. Together, they explore the synthetic boundaries of art and technology, focusing on consciousness and perception.






































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